■●~&~THIS:ABSOLUTELY,
*IS:BOTH OF: MY-FEET.~ &are,u,acting,like,u,have,
*been,given,
*thee-interpretations&are,saying:"ha-ha"
*~yah ok!!!!~
*~not.~
*lol~ at,
*u.~
&~u,can:"stop,dubbing-in",
*ancient-heroines,
*as,
*those:statues,
*true-faces&persons,~
*they;resembled,who,i,am,
*but,god,wanted,those,as:
*confirmations,symbolically,
*of:
*who,only,i,am.~
&god,is,starting,with,another:woman.
*a dead woman.
*lisa carlson&right,
*in,my face!!!!
*again.
*peurto rican.
*&jesus doesnot want,
* that:
*goddamned,
*no-good:dead,
*lesbian!!!!
*she,is:burning,in,hell.for:real,
*if,she died,in,that&any-other sins.
*but,my god!!!!
*if,god,thinks,that,
*u,will,play,
*the-game about,
*this:with,who,she is!!!!'
*flavor of:the-week:trending!!!!
*god,is,
*a cheating pig!!!!
*she had:sex with:girls&women!!!!
&was,in,on,this&has been!!!!
*Lisa Carlson Obituary
1986 - 2023
Chicopee
Lisa Carlson, 37, passed away suddenly, October 7, 2023. Born in Springfield, May 29, 1986, she was the beautiful and talented daughter of William and Diana (Allen) Carlson. Lisa was a graduate of Chicopee High School class of 2004 and worked as a hairdresser for the Unisex Hair Palace for many years. She leaves her loving parents, William and Diana Carlson of Chicopee, her beloved sisters, Sheri Carlson of West Springfield and Trisha Carlson of Chicopee, her beloved grandparents, Elmer E. Carlson Jr and Dorothy A. (Butcher) Carlson of Melbourne, FL, her loving nieces and nephews, Ashley, Devin, Tyler, Zachary, and Novalee and her dogs, Mia and Georgie and her cats, Fee and Fluffy. A funeral home service will be held Wednesday Oct 18,2023 at 6PM from the Toomey-O'Brien Funeral Home 1043 Westfield St West Springfield with calling hours 4-6PM.
*https://youtube.com/shorts/D1Tui4NCWj4?si=QZ76Vb16UkrCnMtz
*&HE,IS&HAS BEEN,USING,TIFFANY,
*MY-UPSTAIRS,NEIGHBOR&ALL,OF,HER,FAMILY&FRIENDS,TO,MTRY&MURDER,WHO,I,AM,
*&WILL,NOT,GET RID, OF:HER!!!!&THEY,ARE,VIOLENTLY,
*ASSAULTING,WHO,I,AM!!!
*THROUGHT,THE-WALLS&FLOORS&THE PORCH!!!!
*GOOGLE,WILL,NOT,STOP,TRYING,TO;
*MURDER,
*WHO,I,AM,IF,I,EVEN,
*OPEN:MY-MOUTH,
* TO:YELL,
*FOR:HELP!!!!
&~THIS,IS,NO;JOKE.~

*~I,AM:FULLY-SURROUNDED.~
&IF,U,DONOT BELIEVE, THAT,GOD,CHEATS,
*HERE,IS, ANOTHER,
*BIG:BIT OF:PROOF.
*
*IN:1971:

*~"JESUS CHRIST:SUPERSTAR",
*REVELATION 12 LOT-R-E-TC PROPHECY-TRAIL-MOVIE.~
*NEITHER,
*NICOLE OR,I,WERE,
*OLD ENOUGH,TO,
*SPEAK, ABOUT,
*THIS&NOONE,UPON,THIS,WHOLE-*EARTH,
*BUT,GOD,HIMSELF,
*KNEW,
* ABOUT,
* THIS.~
*~&~GOD,DID,THIS,NOT,
*JESUS CHRIST(ARAGORN II)~
*&GOD,MADE,SURE,TO,
*TELL,
*THIS,PART,TOO,~
*~JESUS LEAVES,HER,
*STANDING THERE&REFUSES,
*HER,
*IN,
*"THEE-IRIS-WAY."~
*~https://youtu.be/oqvXquqTwoU?si=CZoVLwrjdnNQ-hIv~
*~THIS,IS,
*CALLED:"A-LUCIFEREAN-DUB-STEP."
*IT,IS,
*A REPLACEMENT,
*"LUCIFEREAN-STYLE"
*OF,WHO,I,AM,
*WITH:JESUS CHRIST:THEE-HEBREW-*MESSIAH:EMMANUEL:ARAGORN II.~
*IT,IS,NOT:MOCKING,BUT,
*IS,
*A-REPLACING,
*OF:IN,THIS WAY.
*~ANOTHER:EXAMPLE:
*~I,AM,
*THEE-ONE&ONLY:ORIGINAL:CATHERINE CHANDLER(BELLE&BELLA)
*&HERE,AGAIN,
*"LUCIFEREAN-DUB-STEP"
*EVEN,
*USING,
*MY-NAMES,
*ADDRESSES,
*CALLINGS,
*PHONE-NUMBERS,
*LIFE-STORY!!!!~
&NOONE,EVEN,NEW,
*ABOUT,THIS:
*REVELATION 12 LOT-R-E-TC STORY,
*AS OF,THIS,
*TIME.~
(LUCIFEREAN)-(DUB-STEP)Lana Lang
*&~PEOPLE FOUND OUT,
*ABOUT THIS&HAVE,BEEN,EVER SINCE,
*HELPING,WHO,
*THEY:ARE ,OUT&PURPOSEFULLY:
*"LUCIFEREAN-DUB-STEPPING!!!!"~
*~SUPERMAN TURNS BACK TIME:
*~https://youtu.be/5DJ1_sklHHk?si=cXZOH9mfGuhQGjYH~
*~The Golden Age Lois Lane and: Superman, from the cover of Superman #27 (March–April 1944), art by Wayne Boring.~
*~The birth of Lois and Clark's son in Convergence: Superman #2 (July 2015), art by Dan Jurgens.~
*~Lois Lane, first appearance as Superwoman in Action Comics #60 (May 1943), art by J'-oe S-hus-t'-
e-r'.~
*~Lois Lane as Red Tornado in Earth 2 #17 (January 2014), art by Ni-co-la S-co-t'-t'.~
*~(June 1978)~The Earth-Two~
*~Recent Earthquakes:Sea-cliff, California, United States~
Se-a-c-l'-if-f has had: (M1.5 or greater)
- 3 earthquakes in the past 24 hours
- 8 earthquakes in the past 7 days
- 33 earthquakes in the past 30 days
- 506 earthquakes in the past 365 days
*~NIM~
*~Nim is: a mathematical combinatorial game in which two players take turns removing (or "nimming") objects from distinct heaps or piles.
*On each turn, a player must remove at least one object, and may remove any number of objects provided they all come from the same heap or pile. *Depending on the version being played, the goal of the game is either *to avoid taking the last object or to take the last object.
*Nim is fundamental to the Sprague–Grundy the-or-em,
* which essentially says that every impartial game is equivalent to *a nim game with a single pile.~
*~HISTORY:
Variants of nim have been played since ancient times.[1] The game is said to have originated in China—it closely resembles the Chinese game of j-i-วn- s-hรญz-ว (ๆก็ณๅญ), or "picking stones"[2]—but the origin is uncertain; the earliest European references to nim are from the beginning of the 16th century. Its current name was coined by Charles L. Bouton of Harvard University, who *also developed the complete theory of the game in 1901,[3] but the origins of the name were never fully explained. The Oxford English Dictionary derives the name from the German verb n-im-m, meaning "take".
At the 1939 New York World's Fair, Westinghouse displayed a machine, the N-im-a-t'-ro-n, that played n-im.[4] From May 11 to October 27, 1940, only a few people were able to beat the machine in that six-month period; if they did, they were presented with a coin that said "N-im Ch-am-p".[5] It was a-l'-so one of the first-ever electronic computerized games. Fer-r'-a-nt-i built a n-im-playing computer which was displayed at the F-est-i-v-a-l' of Britain in 1951. In 1952, Her-ber-t' K'-o-p-pe-l', Eu-ge-ne G'-ra-nt and Howard Baller, engineers from the W. L. Ma-x-son Corporation, developed a machine weighing 23 ki-l'-o-gr-am-s (50 lb) which played nim against a human opponent and regularly won.[6] A nim playing machine has been described made from t'-ink-e-r'-t'-oy-s.[7]
*~Nim-ber Definition:
*~Nim is typically played as a misรจre game, in which the player to take the last object loses. Nim can also be played as a "normal play" game whereby the player taking the last object wins. In either normal play or a misรจre game, when there is exactly one heap with at least two objects, the player who takes next can easily win. If this removes either all or all but one objects from the heap that has two or more, then no heaps will have more than one object, so the players are forced to alternate removing exactly one object until the game ends. If the player leaves an even number of non-zero heaps (as the player would do in normal play), the player takes last; if the player leaves an odd number of heaps (as the player would do in misรจre play), then the other player takes last.
The normal game is between two players and is played with three heaps of any number of objects. The two players alternate taking any number of objects from any one of the heaps. The goal is to be the last to take an object. In misรจre play, the goal is instead to ensure that the opponent is forced to take the last remaining object.~
*~&~GOD,WILL,NOT,STOP,WITH:NICOLE


































































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